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Showing posts with the label 2D

Dialogue

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  TITLE: Dialogue MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’8” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK: https://maddywessling.blogspot.com/2022/05/dialogue.html DESCRIPTION: “Dialogue” is a 2D animated piece. For the audio, I used the “I’m Just a Baby” audio from the famous TikTok video. The character is a ‘Peach Goma’ cat. This piece was created using ToonBoom Harmony software. It is also my final project for the FMX 238 class. This piece was a little difficult to create, lining up the mouth to move along with the dialogue, but I learned a lot from making this project!

Duck Walk Cycle

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TITLE: Duck Walk Cycle MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’6” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK: https://maddywessling.blogspot.com/2022/04/duck-walk-cycle.html DESCRIPTION: “Duck Walk” is an animated 2D walk cycle. For this project, I created my own duck character “Ducky.” I decided just for fun, to have Ducky walk on the moon, an unusual place for a duck to walk. This project was challenging for me and I ended up going back a few times to fix how Ducky walked. I learned a lot from this project about paying attention to small details when making a character walk.

Nutmeg and the Cookie

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TITLE: Nutmeg and the Cookie MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’2” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK:  https://maddywessling.blogspot.com/2022/03/nutmeg-and-cookie.html DESCRIPTION: “Nutmeg and the Cookie” is a practice with weight in animation. For this piece, I wanted to portray the idea that the original character “Nutmeg” is very small and tiny. He is so itty bitty that he can’t even hold a cookie without falling over. This project also had quite a few critiques which I went back and fixed later on. Although it is not perfect, I really enjoyed designing Nutmeg as a character and trying to portray how heavy the cookie was to him

Corgi Head Turn

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  TITLE: Corgi Head Turn MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’1” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK:  https://maddywessling.blogspot.com/2022/03/corgi-head-turn.html DESCRIPTION: “Corgi Head Turn” is an animated piece practicing head turns in characters. I needed to choose a character to create a head turn with. I decided to choose a corgi because I really like corgis and they naturally sit in the funny position shown, known as a ‘sploot.’ Taking the sploot position and then making the corgi’s head move was a bit of a challenge, as I had to line up the neck with the rest of the body, while still turning the head.

Flour Sack

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TITLE: Flour Sack MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’2” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK:  https://maddywessling.blogspot.com/2022/02/flour-sack.html DESCRIPTION: “Flour Sack” is a project that was split in two. First I was tasked with drawing flour sacks in different positions, seen on the poster image for this project. Then I needed to choose a position and animate the flour sack. I chose to pick the jumping position and made my flour sack fall onto a trampoline! I really enjoyed sketching out the flour sack positions for this project. I was surprised at myself for being able to draw the flour sacks in many different dynamic poses, as I had never drawn a flour sack before this project.

Overlapping Action

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TITLE: Overlapping Action MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’3” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK: https://maddywessling.blogspot.com/2022/02/overlapping-action.html DESCRIPTION: “Overlapping Action” is a project in which I was required to make a platform and something moving along with it. I decided to use a “pokeball” from the show “Pokemon” because I thought it would be fun to make a crane machine. However, as I was working on this project, I left the original file on one of the school computers. I learned a very valuable lesson and to always save your work in multiple places so you don’t have to restart.

Bouncing Ball

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TITLE: Bouncing Ball MEDIA: Digital 2D Animation SOFTWARE: ToonBoom Harmony HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1920X1080px DURATION: 0’5” CLASS: FMX 238 2D Animation I PROFESSOR: Dana Corrigan SEMESTER / TERM: SP 22 INSTITUTION: University of Tampa LINK: https://maddywessling.blogspot.com/2022/02/bouncing-ball.html DESCRIPTION: “Bouncing Ball” is the first project that I did for my 2D animation class. I decided to make a ball bounce and hit a table and a blanket. Underneath the blanket is an animated version of my dachshund, Coco. I thought it would be funny to have the ball hit the blanket while Coco was inside and pop out as if she was angry that the ball hit her.

Hula Hoop

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TITLE: Hula Hoop MEDIA: Digital 2D Animation SOFTWARE: Adobe Photoshop HARDWARE: Macbook Pro 2019 SPECIFICATIONS: 1280x720px DURATION: 0’50” CLASS: FMX 210 Digital Media PROFESSOR: Santiago Echeverry SEMESTER / TERM: FA 21 INSTITUTION: University of Tampa LINK: https://maddywessling.blogspot.com/2021/12/final-animation.html DESCRIPTION: “Hula Hoop” is a piece that was made both into a GIF animation and a rotoscope animation. The four pieces from the GIF animation were all combined into the final rotoscoped version. First, I recorded a video of me hula hooping. Then, each frame was hand-traced within Photoshop to create a hand-drawn animation and GIF.