Critter Cubes: Potion Pursuit


TITLE: Critter Cubes: Potion Pursuit
MEDIA: 3D Game
SOFTWARE: Unreal Engine 5, Canva, Premiere Pro, Ableton
HARDWARE: PC, Macbook Pro 2019
CLASS: FMX 320 Animation for Interactivity and Games
PROFESSOR: Stephen Dinehart
SEMESTER / TERM: FA 23
INSTITUTION: University of Tampa
DESCRIPTION: “Critter Cubes: Potion Pursuit” is a game prototype created in Unreal Engine 5. For the world building, I used many different asset packs from the Unreal Marketplace including: “FANTASTIC Village Pack,” “GOOD SKY,” “Dreamscape: Stylized Environment Tower – Stylized Nature Open World Fantasy,” and “KUBIKOS – 22 Animated Cube Mini Animals.” I then created clips using the Cine Camera Actor in a sequencer to create clips of what I would want it to look like if the player was playing the game. Afterwards, I made background music for the trailer using Ableton, and fused together the audio and clips to make a trailer. Finally, I created a logo and pitch document using Canva to present.

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